Name | Description | Inherited | Exported to Kanzi Engine |
---|---|---|---|
Tags | List of tags attached to the item | No | No |
Effective Data Context | The data context in the current node that is resolved from data context properties and bindings | No | No |
Stretch Type Top | Control the display of the top image:
- Stretch. Scale the image to fill the space between the top-left and top-right images. - Wrap. When the width of the space between the top-left and top-right images exceeds the width of the image, either extend the last column of pixels in the image or tile the image. Depends on the value of the texture's Wrap Mode property. |
No | Yes |
Stretch Type Bottom | Control the display of the bottom image:
- Stretch. Scale the image to fill the space between the bottom-left and bottom-right images. - Wrap. When the width of the space between the bottom-left and bottom-right images exceeds the width of the image, either extend the last column of pixels in the image or tile the image. Depends on the value of the texture's Wrap Mode property. |
No | Yes |
Stretch Type Left | Control the display of the left image:
- Stretch. Scale the image to fill the space between the top-left and bottom-left images. - Wrap. When the height of the space between the top-left and bottom-left images exceeds the height of the image, either extend the last row of pixels in the image or tile the image. Depends on the value of the texture's Wrap Mode property. |
No | Yes |
Stretch Type Right | Control the display of the right image:
- Stretch. Scale the image to fill the space between the top-right and bottom-right images. - Wrap. When the height of the space between the top-right and bottom-right images exceeds the height of the image, either extend the last row of pixels in the image or tile the image. Depends on the value of the texture's Wrap Mode property. |
No | Yes |
Stretch Type Center | Control the display of the center image:
- Stretch. Scale the image to fill the width and height of the center of the nine patch image. - Wrap. When the height and width of the center exceed the size of the image, either extend the last row or column of pixels in the image or tile the image. Depends on the value of the texture's Wrap Mode property. |
No | Yes |
Top-Left Image | The image to use in the top-left corner. | No | Yes |
Top Image | The image to use in the middle of the top row. | No | Yes |
Top-Right Image | The image to use in the top-right corner. | No | Yes |
Left Image | The image to use in the center-left. | No | Yes |
Center Image | The image to use in the center. | No | Yes |
Right Image | The image to use in the center-right. | No | Yes |
Bottom-Left Image | Image to use in the bottom-left corner. | No | Yes |
Bottom Image | The image to use in middle of the bottom row. | No | Yes |
Bottom-Right Image | The image to use in the bottom-right corner. | No | Yes |
Name | Description | Inherited | Exported to Kanzi Engine |
---|---|---|---|
Click | Occurs when the pointer is pressed and is released on top of the component and no other gesture has been recognized. | No | Yes |
Click Begin | Occurs when the pointer is pressed down on top of the component. | No | Yes |
Click Cancel | Occurs when a started click cancels. This occurs, for example, when user pressed button down and slides finger away and releases press. | No | Yes |
Click Enter | Occurs when the pointer or touch enters the click manipulator. | No | Yes |
Click Leave | Occurs when the pointer or touch leaves the click manipulator. | No | Yes |
Long Press | Occurs when the pointer is pressed down on the button and 500ms has been passed. | No | Yes |
Multi Click | Occurs when the pointer is pressed and released specified number of times (default 2) within specified amount of time (default 250ms) on top of the control. | No | Yes |
On Attached | This trigger is set off when the item is initialized. For example, when you add a node to the scene graph, or enter a state that contains this trigger. | No | Yes |
On Property Change | Occurs when a property is changed | No | Yes |
On Timer | Occurs when timer interval is elapsed | No | Yes |
Animation Playback Completed | Occurs when animation player completes animation playback. | No | Yes |
Animation Playback Started | Occurs when animation player starts animation playback. | No | Yes |
Animation Playback Stopped | Occurs when animation player stops animation playback. | No | Yes |
Interpolation Completed | Occurs when property target interpolator completes interpolation. | No | Yes |
Button: Cancel | Occurs when a finger is lifted outside of a button that was previously pressed. | No | Yes |
Button: Down | Occurs when the button is pressed. | No | Yes |
Button: Enter | Occurs when a finger that presses a button enters the button's area. | No | Yes |
Button: Leave | Occurs when a finger that presses a button leaves the button's area. | No | Yes |
Button: Long Press | Occurs when a long press on the button happens. | No | Yes |
Button: State Toggled | Occurs when the button's toggle state changes. | No | Yes |
Drag And Drop Finished | Occurs when drag and drop gesture has finished. | No | Yes |
Drag And Drop Moved | Occurs on finger move after successfully starting the drag and drop with long press. | No | Yes |
Drag And Drop Started | Occurs on successfull long press on the node. | No | Yes |
Key Down | Occurs when the user presses a specific key on their keyboard. | No | Yes |
Key Up | Occurs when the user releases a specific key on their keyboard. | No | Yes |
List Box: Item Hidden | Occurs when an item is unloaded from the working memory.
To set how many items you want to keep loaded in the working memory at a time, use the Keep Alive Item Count property. |
No | Yes |
List Box: Item Selected | Occurs when an item is selected. | No | Yes |
List Box: Item Visible | Occurs when an item is loaded to the working memory.
To set how many items you want to keep loaded in the working memory at a time, use the Keep Alive Item Count property. |
No | Yes |
List Box: Scroll Finished | Occurs when list box scrolling ends. | No | Yes |
List Box: Scroll Started | Occurs when list box scrolling starts. | No | Yes |
List Box: Scrolled | Occurs when list box is scrolled. | No | Yes |
List Box: Target Changed | Occurs when list box gets a new target item. | No | Yes |
Pan Finished | Occurs when finger is raised after recognized pan gesture. | No | Yes |
Pan Moved | Occurs when finger position has changed and has exceeded recognition thresholds. | No | Yes |
Pan Started | Occurs when finger is pressed down. Pan might still be canceled if the finger is released before it has exceeded the treshold. | No | Yes |
Pinch Finished | Occurs when fingers are raised after recognized pinch gesture. | No | Yes |
Pinch Moved | Occurs first when the scale or rotation threshold is exceeded and after that when the tracked touches have moved between updates | No | Yes |
Pinch Started | Occurs when finger is pressed down. Pinch might still be canceled if finger is released before the gesture has exceeded scale or rotate threshold. | No | Yes |
Asynchronous Load Completed | Occurs when asynchronous loading of resources from a prefab has been finished. | No | Yes |
Range Concept: Value Change Finished | Occurs when the range value stops changing. | No | Yes |
Range Concept: Value Change Started | Occurs when the range value starts changing. | No | Yes |
Range Concept: Value Changed | Occurs when the range value has changed. | No | Yes |
Scroll Ended | Occurs when the scroll position of a Scroll View node stops changing. | No | Yes |
Scroll Started | Occurs when the scroll position of a Scroll View node starts changing. | No | Yes |
Scroll Zoomed | Occurs when the zoom level of a Scroll View node changes. | No | Yes |
Scrolled | Occurs when the scroll position of a Scroll View node changes. | No | Yes |
Snap Request | Occurs when a Scroll View node requests snapping target from the hosting component. | No | Yes |
User Scroll Ended Message | Occurs when the user stops scrolling a Scroll View node. | No | Yes |
User Scroll Started | Occurs when the user starts scrolling a Scroll View node. | No | Yes |
Entered State | Occurs when a state manager has entered a state. | No | Yes |
Left State | Occurs when a state manager has left a state. | No | Yes |
Toggle Button Group: Toggled | Occurs when a button in the group is toggled on. | No | Yes |
Button: Click | Occurs when a finger is lifted on top of a button that was previously pressed and when a pressed button's repeat interval expires. | No | Yes |
Toggle Button: Toggled Off | Occurs when the toggle button is toggled off. | No | Yes |
Toggle Button: Toggled On | Occurs when the toggle button is toggled on. | No | Yes |
Page Activated | Page has been activated. | No | Yes |
Page Deactivated | Page has been deactivated. | No | Yes |
Page Navigation Finished | Page host has finished navigation process. | No | Yes |
Page Navigation Started | Page host has started navigation process. | No | Yes |